Balor Lieutenant
Fiend · Crown of Wrath
T4d10Major
Whip-cracking enforcers, balor lieutenants lead legions, fire storms raging.
Tier 4 · Role Major · Pool Vigor 6 / Vitality 8 · AC 14 · ATK +6 · Save DC 17 · Dmg d10
| Stat | Score | Mod | Die |
|---|---|---|---|
| Body | 20 | +5 | d10 |
| Mind | 16 | +3 | d6 |
| Sense | 20 | +5 | d10 |
| Heart | 14 | +2 | d4 |
| Cunning | 18 | +4 | d8 |
| Fate | 8 | -1 | -d3 |
Passives
Fiendish Resilience
Flies 60 ft. Immune to fire and poison damage, and has advantage on saves against spells.
Death Throes
When killed it explodes in flame. Each creature within 20 ft makes a Body save (DC 17) or takes 4 damage; on a success, 1 Vigor damage.
Maneuvers
Whip Drag
Cracks its flame whip at one creature within 20 ft, who makes a Body save (DC 17) or takes 1 Vigor damage and is dragged 15 ft toward the balor.
Declarations
Declared in the enemy tactical window and resolved at the start of its next turn. Any Vitality it loses first forces the disruption roll: on a 1 the telegraph is lost.
Fire Storm
Fire rages outward. Each creature within 30 ft makes a Body save (DC 17) or takes 4 damage; on a success, 1 Vigor damage.
Tactics
GM tactics
Commands demon warbands. Less powerful than true balors but still devastating. Death Throes deters close combat.
Running it
Rules
- Shield of Tier + Heart mod over a Vitality pool of 2 x Tier. Full Vigor at combat start; at the start of its turn it rolls 4 exploding d4s and regains 1 Vigor per 4. Dead at 0 Vigor and 0 Vitality.
- A hit rolls d10. A crit rolls two: 2d10.
- Crits on a natural 16+ (Cunning 18).
- Two or three attacks in a normal turn: multiattack is the threat scaler, and one swing a round makes it a mook.
- Any Vitality lost while a telegraph is pending forces its disruption roll; on a 1 the telegraph is lost.
- Checks morale at one-third Vitality: Heart save against the party leader's presence, or GM judgment.
- NPCs never take wounds.