KING

Shifter

Primal Warrior

SenseTree 10 of 211 martial point

Beast Form

The tree ability. Rungs are cumulative: a Tier 3 character has the Tier 1, 2, and 3 lines.

  1. T1

    Beast Form (Passive suite)

    You have magical natural weapons. In the first tactical phase, choose an aspect for the combat: Bear +2 Body, Cat +2 Cunning, Wolf +2 Heart, Owl +2 Mind, Badger +2 Sense. While in Beast Form, your natural-weapon hits deal +Tier damage.

  2. T2

    Your form grants a mastery: Bear, once per round when an adjacent enemy misses you, strip 1 of its Vigor or bank your Body die against it (as the Body rule); Cat, you cannot be flanked; Wolf, +1 to hit enemies adjacent to your allies; Owl, enemies acting after you in the round have disadvantage on ranged attacks against you; Badger, when a melee attack misses you, the attacker's next attack has disadvantage.

  3. T3

    +1 crit range with natural weapons. Once per round you may change your aspect without spending your action.

  4. T4

    Bestial Maneuver (Maneuver, 1 Stamina): Bear makes a pinning attempt, Cat moves 10 feet without provoking, Wolf gains advantage on its next attack against a flanked enemy, Owl adds its Mind die to an ally's initiative, Badger regains 1 Vigor.

  5. T5

    Ultimate: Full Transformation. As a maneuver (2 Stamina), for one round your aspect bonus becomes +4 and your natural weapon attacks have advantage.

Deeds

Every martial tree grants two Deeds: its initial deed at Tier 1 and its ultimate deed at Tier 5.

Deed

Primal Surge

Tier 1

The beast within answers when you need it most. Claws to climb, gills to breathe, fangs to bite. The shift fades when the need passes.

Ultimate Deed

Perfect Form

Tier 5

Become exactly what you need to be. Full transformation for a single instant. Wings to cross the gap. The perfect predator for this exact prey.

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