KING
Cloud Giant

Cloud Giant

Giant · Crown of Pride

T4d10Major

Sky-castle dwellers, cloud giants hurl rocks from storms, smiles wide as horizons.

Tier 4  ·  Role Major  ·  Pool Vigor 7 / Vitality 8  ·  AC 13  ·  ATK +6  ·  Save DC 17  ·  Dmg d10

AC139 base + 4 Sense
Vigor7Tier + Heart mod, regenerates
Vitality82 x Tier
Move30 ft
Initiatived8 - d3rerolled each round
Attack+6d20 + bonus vs AC, two or three a turn
Damaged10crit 2d10
Save DC17Tier 4 DC
Crit16+Cunning 18
StatScoreModDie
Body20+5d10
Mind8-1-d3
Sense18+4d8
Heart16+3d6
Cunning18+4d8
Fate16+3d6

Passives

Passive

Cloud Craft

Walks on cloud and mist as if on stone, never falls harmfully, and can call a thick fog bank around itself once per fight.

Maneuvers

Maneuver

Wind Gust

Sweeps a 30 ft line of hammering wind. Each creature in the line makes a Body save (DC 17) or is pushed 20 ft and knocked prone.

Tactics

GM tactics

Proud and aristocratic. Prefers to negotiate from position of strength. Hurls rocks from sky castles. Descends only when provoked.

Running it

Rules

  • Shield of Tier + Heart mod over a Vitality pool of 2 x Tier. Full Vigor at combat start; at the start of its turn it rolls 4 exploding d4s and regains 1 Vigor per 4. Dead at 0 Vigor and 0 Vitality.
  • A hit rolls d10. A crit rolls two: 2d10.
  • Crits on a natural 16+ (Cunning 18).
  • Two or three attacks in a normal turn: multiattack is the threat scaler, and one swing a round makes it a mook.
  • Checks morale at one-third Vitality: Heart save against the party leader's presence, or GM judgment.
  • NPCs never take wounds.