Glass Crab
Beast · no Crown (Meridian)
T1d4Minor
Dinner-plate-sized crustaceans with transparent crystalline carapaces that refract attacks and explode into razor shards when cracked.
Tier 1 · Role Minor · Pool Vigor 1 (+1 overflow) · AC 14 · ATK +3 · Save DC 11 · Dmg 1 (flat)
| Stat | Score | Mod | Die |
|---|---|---|---|
| Body | 16 | - | - |
| Mind | 5 | - | - |
| Sense | 12 | - | - |
| Heart | 12 | - | - |
| Cunning | 8 | - | - |
| Fate | 12 | - | - |
A Minor has no attribute mechanics: the scores describe the creature, they do not roll.
Passives
Prismatic Shell
20% chance any physical attack is deflected harmlessly (roll separately from AC).
Shell Shatter
When it is destroyed, the shell explodes into razor shards. Each creature within 5 ft, including the attacker, makes a Body save (DC 11): on a failure it takes 1 damage, on a success 1 Vigor damage.
Maneuvers
Pincer Snap
Standard attack. On a hit by 5 or more, the target is grabbed by the pincer.
Crystalline Burst
Vibrates its shell into a blinding prismatic display. Each creature within 10 ft makes a Sense save (DC 11) or is dazed for 1 round.
Tactics
GM tactics
Glass crabs fight defensively, relying on their high AC and Prismatic Shell. They pincer anything that steps on them. The Shell Shatter makes killing them in melee dangerous, encouraging ranged attacks.
Running it
Rules
- Vigor equal to Tier, with an overflow of the same size behind it: 1, then 1 more. Neither half regenerates.
- A hit deals a flat 1, no roll. A crit (natural 20 only) rolls d4 and never lands below 1.
- Crits on a natural 20 only.
- Minor: no stat modifiers or dice in play; its scores describe the creature, they do not roll.
- At 0 Vigor it breaks and flees, out of the fight but alive; Fanatics fight on into the overflow instead.
- Total damage reaching 2 kills it outright, and a single blow of 2 or more kills it on the spot.
- Vigor damage is simply damage against a Minor: its whole pool is Vigor.
- Group morale: when its group loses half its number, fled or dead, the rest check morale.
- NPCs never take wounds.