Pooka
Fey · no Crown (Mundane)
T2d6Minor
Shapeshifting horse-fey, pookas trick rides to doom, laughter in winds.
Tier 2 · Role Minor · Pool Vigor 2 (+2 overflow) · AC 10 · ATK +3 · Save DC 13 · Dmg 2 (flat)
| Stat | Score | Mod | Die |
|---|---|---|---|
| Body | 12 | - | - |
| Mind | 14 | - | - |
| Sense | 14 | - | - |
| Heart | 8 | - | - |
| Cunning | 16 | - | - |
| Fate | 14 | - | - |
A Minor has no attribute mechanics: the scores describe the creature, they do not roll.
Passives
Shapechanger
Can take the form of a horse, pony, goat, or humanoid as a maneuver; it cannot be knocked prone in horse or goat form. A Cunning check against DC 13 spots the fey glint in its eyes.
Maneuvers
Fey Trick
In horse form, it nickers invitingly. A creature within 30 ft makes a Heart save or is compelled to mount and cannot voluntarily dismount (save ends).
Wild Ride
Bolts 60 ft through brambles, rocks, or water with a compelled rider. The rider makes a Body save or takes 2 damage and is thrown off prone; on a success the rider takes 1 Vigor damage and clings on.
Tactics
GM tactics
Appears as a gentle horse near travelers. Lures someone to ride, then bolts into dangerous terrain. Bucks the rider off at the worst possible moment - cliff edges, deep water, thorn patches. Laughs and vanishes.
Running it
Rules
- Vigor equal to Tier, with an overflow of the same size behind it: 2, then 2 more. Neither half regenerates.
- A hit deals a flat 2, no roll. A crit (natural 20 only) rolls d6 and never lands below 2.
- Crits on a natural 20 only.
- Minor: no stat modifiers or dice in play; its scores describe the creature, they do not roll.
- At 0 Vigor it breaks and flees, out of the fight but alive; Fanatics fight on into the overflow instead.
- Total damage reaching 4 kills it outright, and a single blow of 4 or more kills it on the spot.
- Vigor damage is simply damage against a Minor: its whole pool is Vigor.
- Group morale: when its group loses half its number, fled or dead, the rest check morale.
- NPCs never take wounds.