Roc
Beast · no Crown (Sacred)
T3d8Major
Monstrous birds of mountain aeries, rocs snatch elephants in talons, their shadows heralding storms.
Tier 3 · Role Major · Pool Vigor 4 / Vitality 6 · AC 12 · ATK +5 · Save DC 15 · Dmg d8
| Stat | Score | Mod | Die |
|---|---|---|---|
| Body | 18 | +4 | d8 |
| Mind | 8 | -1 | -d3 |
| Sense | 16 | +3 | d6 |
| Heart | 12 | +1 | d3 |
| Cunning | 16 | +3 | d6 |
| Fate | 18 | +4 | d8 |
Passives
Sky Titan
Flies 120 ft and spots prey from miles away. Too huge to be knocked prone.
Maneuvers
Snatch and Drop
Seizes a creature it hit this turn in its talons. Body save (DC 15) or the target is grabbed, carried aloft, and dropped, taking 3 damage and landing prone; on a success it takes 1 Vigor damage.
Wing Gust
Its wings hammer the air. Every creature within 20 ft makes a Body save (DC 15) or is pushed 15 ft and knocked prone.
Reactions
Evasive Dive
When hit by a ranged attack, the roc folds its wings and dives 30 ft in any direction.
Tactics
GM tactics
Swoops from high altitude with Snatch and Drop to isolate targets. Uses Wing Gust to scatter melee fighters. Drops grappled foes from lethal heights. Returns to aerie if badly wounded.
Running it
Rules
- Shield of Tier + Heart mod over a Vitality pool of 2 x Tier. Full Vigor at combat start; at the start of its turn it rolls 3 exploding d4s and regains 1 Vigor per 4. Dead at 0 Vigor and 0 Vitality.
- A hit rolls d8. A crit rolls two: 2d8.
- Crits on a natural 17+ (Cunning 16).
- Two or three attacks in a normal turn: multiattack is the threat scaler, and one swing a round makes it a mook.
- Checks morale at one-third Vitality: Heart save against the party leader's presence, or GM judgment.
- NPCs never take wounds.