Satyress
Fey · no Crown (Mundane)
T2d6Minor
Female revelers, satyresses pipe enchantments, dances luring to excess.
Tier 2 · Role Minor · Pool Vigor 2 (+2 overflow) · AC 10 · ATK +3 · Save DC 13 · Dmg 2 (flat)
| Stat | Score | Mod | Die |
|---|---|---|---|
| Body | 8 | - | - |
| Mind | 14 | - | - |
| Sense | 14 | - | - |
| Heart | 14 | - | - |
| Cunning | 16 | - | - |
| Fate | 14 | - | - |
A Minor has no attribute mechanics: the scores describe the creature, they do not roll.
Passives
Spellcasting (pan-pipe glamour)
Her piping and swaying dance are woven glamours; every note she plays is a small charm that reaches anyone within earshot.
Magic Resistance
Advantage on saves against spells.
Maneuvers
The Drowsing
A honeyed refrain rolls over each creature within 60 ft that can hear the pipes. Heart save (DC 13) or the target is dazed and unable to move or act for 1 round.
False Friend
She meets a creature's eyes within 30 ft and twists its sight of her. Heart save (DC 13) or it believes she is a trusted friend until she harms it or dawn breaks.
Tactics
GM tactics
Dances to charm onlookers while allies position. Plays The Drowsing to incapacitate the group, then allies attack the helpless. Turns False Friend on anyone who resists the pipes.
Running it
Rules
- Vigor equal to Tier, with an overflow of the same size behind it: 2, then 2 more. Neither half regenerates.
- A hit deals a flat 2, no roll. A crit (natural 20 only) rolls d6 and never lands below 2.
- Crits on a natural 20 only.
- Minor: no stat modifiers or dice in play; its scores describe the creature, they do not roll.
- At 0 Vigor it breaks and flees, out of the fight but alive; Fanatics fight on into the overflow instead.
- Total damage reaching 4 kills it outright, and a single blow of 4 or more kills it on the spot.
- Vigor damage is simply damage against a Minor: its whole pool is Vigor.
- Group morale: when its group loses half its number, fled or dead, the rest check morale.
- NPCs never take wounds.