Star Spawn Hulk
Aberration · Crown of Despair
T3d8Minor
Hulking aberrations infused with alien power, hulks smash with fists that warp reality, guardians of star spawn incursions.
Tier 3 · Role Minor · Pool Vigor 3 (+3 overflow) · AC 13 · ATK +5 · Save DC 15 · Dmg 3 (flat)
| Stat | Score | Mod | Die |
|---|---|---|---|
| Body | 20 | - | - |
| Mind | 8 | - | - |
| Sense | 18 | - | - |
| Heart | 14 | - | - |
| Cunning | 8 | - | - |
| Fate | 16 | - | - |
A Minor has no attribute mechanics: the scores describe the creature, they do not roll.
Passives
Reaping Form
Its bulk warps the space around it. A creature that starts its turn within 10 ft takes 1 Vigor damage, as does any caster whose spell strikes the hulk.
Maneuvers
Reality Rend
Slams the ground and space buckles. Each creature within 15 ft must pass a Mind save (DC 15) or take 3 damage and be dazed for 1 round; on a success, 1 Vigor damage.
Reactions
Psychic Feedback
Once per round, when a creature damages the hulk, that creature must pass a Mind save (DC 15) or be stunned for 1 round.
Tactics
GM tactics
Charges into melee range to maximize Reaping Form damage. Uses Reality Rend when surrounded. Wades toward healers and lets Psychic Feedback punish whoever strikes it. Protected by grue swarms that weaken enemy minds.
Running it
Rules
- Vigor equal to Tier, with an overflow of the same size behind it: 3, then 3 more. Neither half regenerates.
- A hit deals a flat 3, no roll. A crit (natural 20 only) rolls d8 and never lands below 3.
- Crits on a natural 20 only.
- Minor: no stat modifiers or dice in play; its scores describe the creature, they do not roll.
- At 0 Vigor it breaks and flees, out of the fight but alive; Fanatics fight on into the overflow instead.
- Total damage reaching 6 kills it outright, and a single blow of 6 or more kills it on the spot.
- Vigor damage is simply damage against a Minor: its whole pool is Vigor.
- Two attacks in a normal turn: Tier 3+ Minors get a second.
- Group morale: when its group loses half its number, fled or dead, the rest check morale.
- NPCs never take wounds.