Mystic Trees
On this page7
Six trees, six engines: prayers, interpretations, aspects, patrons, disciplines, jutsus. Every mystic ability costs 1 martial point plus 1 skill point, and no character mixes a mystic tree with a martial one.
Magic Under the Wounds System
The spell, prayer, litany, jutsu, and discipline entries in this book are written natively in the three-layer currency (Vigor -> Vitality -> wounds). This is the design standard they follow, and the conversion reference for anything you import from other KING material:
Spell Damage (flat points by Spell tier)
A damaging effect deals flat Damage equal to the SPELL's tier on a failed save, and 1 Vigor damage on a successful save (unless the effect says otherwise). Save DC is the tier DC (11/13/15/17/19). No damage rolls.
| Spell Tier | Failed save | Successful save |
|---|---|---|
| 1 | 1 Damage | 1 Vigor damage |
| 2 | 2 Damage | 1 Vigor damage |
| 3 | 3 Damage | 1 Vigor damage |
| 4 | 4 Damage | 1 Vigor damage |
| 5 | 5 Damage | 1 Vigor damage |
- Area effects deal their full tier to EACH target. The area is already priced by the spell's stamina cost; do not discount the number.
- Effects written as Vigor damage affect Vigor only, never Vitality, never wounds. Against Minors that is simply damage: their whole pool is Vigor, which makes Vigor-damage AoEs the mook-clearers.
- Per-tier riders and conditions on individual spells stay as written; only the base harm number follows this table.
- Prayers use their stack count as the tier. Alchemical items use item tier. Psion disciplines use discipline tier.
Healing
- A healing effect heals points of Vitality equal to its tier (Lay on Hands, a Tier 2 grant, heals 2 Vitality on touch).
- "Refill Vigor to cap" effects: unchanged.
- Effects that name mending flesh and bone: remove 1 wound - literally: remove one of the target's active lasting injuries (the GM or player picks which).
- Revival and resurrection effects: unchanged.
- Effects that reduced maximum Vitality: reduce maximum Vitality by 1 (it recovers when the effect ends).
Everything Else
- "X Vitality" barriers, summons, and constructs: give them Minor pools by Tier (Part 7B): flimsy = Tier 1, sturdy = Tier 2, fortress = Tier 4.
- Damage over time: 1 Vigor damage per round; Vitality only on a failed save when first applied.
- Self-damage costs ("take X damage"): lose 1 Vigor, or 1 Vitality if the listed number exceeded 10.
- Save DCs: always the caster's tier DC (11/13/15/17/19).
IMPORTANT: Martial Trees and Mystic Trees are mutually exclusive. You must choose one path.
- Each Mystic ability costs 1 martial point + 1 skill point
- This leaves only 1 skill point per level for Skill Trees (compared to 2 for martial characters)
- Skill Trees are available to both martial and mystic characters
Mystic Structure
All 6 Mystics follow the same point structure but have completely different mechanics:
12 Abilities: 1 martial + 1 skill point each (12 martial + 12 skill total)
3 Ultimates: FREE choices at 4, 8, and 12 abilities
At Level 10: 12 martial + 20 skill points available
MYSTIC SCALING: Each Mystic uses their Mystic level (abilities purchased in that tree, 1-12) for their mystic abilities, unless otherwise specified.
The six trees
- Faith
Prophet
Stack prayers in combat, perform litanies over hours and days.
12 abilities15 prayers40 litanies
- Mind
Wizard
Interpretive magic: bend a prepared spell and negotiate the result.
18 abilitiesInterpretationsArcane list
- Sense
Druid
Seven aspects, rising attunement, and the goal table that claims you.
22 abilities7 aspectsPrimal list
- Heart
Invoker
A patron grants the arcane list outright, with no book and no preparation.
12 abilitiesPatron's WillArcane list
- Cunning
Psion
Eight disciplines known from the start, manifested without declaring.
12 abilities8 disciplines
- Body
Martial Artist
Jutsus, mastered deeds, and primal spells thrown without declaring.
12 abilities6 jutsusMastered deeds
The spell lists
Wizards and Invokers share the arcane list. Druids cast from the primal list, and a Martial Artist may take primal spells in place of jutsus.