Adult Brass Dragon
Dragon · no Crown (Good)
T4d10Sovereign
Conversational desert wanderers, adult brass dragons chat with travelers, revealing secrets for amusement.
Tier 4 · Role Sovereign · Pool Vigor 8 / Vitality 26 · AC 14 · ATK +5 · Save DC 17 · Dmg d10
| Stat | Score | Mod | Die |
|---|---|---|---|
| Body | 18 | +4 | d8 |
| Mind | 18 | +4 | d8 |
| Sense | 8 | -1 | -d3 |
| Heart | 18 | +4 | d8 |
| Cunning | 18 | +4 | d8 |
| Fate | 18 | +4 | d8 |
Passives
Legendary Resistance (1/day)
When the dragon fails a save, it may choose to succeed instead.
Dune Burrower
Immune to fire damage; burrows 30 ft through sand.
Maneuvers
Fire Breath
Exhales a 60 ft line of flame. Each creature in the line saves (Body, DC 17) or takes 4 damage; on a success, it takes 1 Vigor damage.
Sleep Breath
Breathes a 60 ft cone of drowsing gas. Each creature in the cone saves (Body, DC 17) or falls asleep for 1 round; a sleeper wakes at once if it takes damage.
Tactics
GM tactics
Would rather talk than fight. Extremely talkative-will hold creatures captive just for conversation. Uses Sleep Breath to capture interesting visitors.
Running it
Rules
- Shield of Tier + Heart mod over a Vitality pool of 10 + 4 x Tier. Full Vigor at combat start; at the start of its turn it rolls 4 exploding d4s and regains 1 Vigor per 4. Dead at 0 Vigor and 0 Vitality.
- A hit rolls d10. A crit rolls two: 2d10.
- Crits on a natural 16+ (Cunning 18).
- Two or three attacks in a normal turn: multiattack is the threat scaler, and one swing a round makes it a mook.
- Sovereign: 2 Sovereign Actions a round, spent after other combatants' turns, on top of its attacks.
- Never checks morale: it fights to 0 Vitality or to the exit written into its lowest phase.
- NPCs never take wounds.