Adult Bronze Dragon
Dragon · no Crown (Good)
T4d10Sovereign
Coastal justice-bringers, adult bronze dragons patrol shores, repelling pirates with lightning.
Tier 4 · Role Sovereign · Pool Vigor 7 / Vitality 26 · AC 14 · ATK +5 · Save DC 17 · Dmg d10
| Stat | Score | Mod | Die |
|---|---|---|---|
| Body | 20 | +5 | d10 |
| Mind | 18 | +4 | d8 |
| Sense | 8 | -1 | -d3 |
| Heart | 16 | +3 | d6 |
| Cunning | 18 | +4 | d8 |
| Fate | 18 | +4 | d8 |
Passives
Sea Sentinel
Immune to lightning damage; breathes air and water.
Change Shape
Can take the form of a humanoid or beast; often walks the docks as a weathered sailor.
Maneuvers
Lightning Breath
Exhales a 90 ft line of lightning. Each creature in the line saves (Body, DC 17) or takes 4 damage; on a success, it takes 1 Vigor damage.
Repulsion Breath
Breathes a 30 ft cone of battering wind. Each creature in the cone saves (Body, DC 17) or is hurled 30 ft away and knocked prone.
Tactics
GM tactics
Patrols coastlines for pirates and sea monsters. Disguises itself as a sailor to gather information. Fights evil with righteous fury.
Running it
Rules
- Shield of Tier + Heart mod over a Vitality pool of 10 + 4 x Tier. Full Vigor at combat start; at the start of its turn it rolls 4 exploding d4s and regains 1 Vigor per 4. Dead at 0 Vigor and 0 Vitality.
- A hit rolls d10. A crit rolls two: 2d10.
- Crits on a natural 16+ (Cunning 18).
- Two or three attacks in a normal turn: multiattack is the threat scaler, and one swing a round makes it a mook.
- Sovereign: 2 Sovereign Actions a round, spent after other combatants' turns, on top of its attacks.
- Never checks morale: it fights to 0 Vitality or to the exit written into its lowest phase.
- NPCs never take wounds.