Green Hag
Fey · Crown of Deception
T3d8Major
Swamp crone sisters, green hags brew curses in covens, illusions hiding their warts.
Tier 3 · Role Major · Pool Vigor 6 / Vitality 6 · AC 11 · ATK +4 · Save DC 15 · Dmg d8
| Stat | Score | Mod | Die |
|---|---|---|---|
| Body | 8 | -1 | -d3 |
| Mind | 16 | +3 | d6 |
| Sense | 16 | +3 | d6 |
| Heart | 16 | +3 | d6 |
| Cunning | 18 | +4 | d8 |
| Fate | 16 | +3 | d6 |
Passives
Spellcasting (swamp-coven hexcraft)
Weaves the bog-witch magic of her coven: illusory guises that pass for any humanoid (Cunning check DC 15 to see through), mimicked voices, and rotting curses drawn up from the mire.
Maneuvers
Entangle
Roots and weed erupt from the wet ground in a 15 ft patch. Each creature there makes a Body save (DC 15) or is restrained until the start of the hag's next turn.
Cold Hand
She lays a withering curse on a creature within 30 ft. Heart save (DC 15): on a failure it takes 3 damage as grave-cold sinks into its flesh, on a success it takes 1 Vigor damage.
Reactions
Coven Shield
When hit while a sister hag is within 30 ft, the damage passes to the willing sister instead.
Tactics
GM tactics
Lures victims with illusions and mimicry. Entangles the front rank in bog weed, then lays Cold Hand on whoever looks most dangerous. Keeps a sister within 30 ft so Coven Shield can carry the blows, and slips back behind a borrowed face to regroup.
Running it
Rules
- Shield of Tier + Heart mod over a Vitality pool of 2 x Tier. Full Vigor at combat start; at the start of its turn it rolls 3 exploding d4s and regains 1 Vigor per 4. Dead at 0 Vigor and 0 Vitality.
- A hit rolls d8. A crit rolls two: 2d8.
- Crits on a natural 16+ (Cunning 18).
- Two or three attacks in a normal turn: multiattack is the threat scaler, and one swing a round makes it a mook.
- Checks morale at one-third Vitality: Heart save against the party leader's presence, or GM judgment.
- NPCs never take wounds.