KING
Grippli

Grippli

Fey · no Crown (Mundane)

T1d4Minor

Tree-frog fey, grippli leap vines, poison darts from lily pads.

Tier 1  ·  Role Minor  ·  Pool Vigor 1 (+1 overflow)  ·  AC 10  ·  ATK +1  ·  Save DC 11  ·  Dmg 1 (flat)

AC1010 base
Vigor1Tier, plus 1 overflow. Flees at 0, dies at 2 total damage
Move30 ft
Initiatived8rerolled each round
Attack+1d20 + bonus vs AC
Damage1flat, crit d4, floored at 1
Save DC11Tier 1 DC
Crit20natural 20 only
StatScoreModDie
Body8--
Mind12--
Sense12--
Heart12--
Cunning14--
Fate12--

A Minor has no attribute mechanics: the scores describe the creature, they do not roll.

Passives

Passive

Treeborn Agility

Climb speed equal to walking speed; clings to walls and ceilings. Long jump 20 ft, high jump 10 ft, no running start needed.

Passive

Swamp Camouflage

Advantage on Cunning checks to hide in swampy terrain.

Maneuvers

Maneuver

Poison Dart

Ranged attack, 40 ft (piercing). On hit, the target makes a Body save (DC 11) or is poisoned for 1 round.

Maneuver

Net Toss

Ranged attack 15 ft. On hit, target is restrained. Target can make a Body check as an action to escape.

Tactics

GM tactics

Hides in swamp canopy, firing poison darts from above. Nets anyone who climbs toward them. Leaps between trees to stay out of reach. Retreats deeper into the swamp if pressured.

Running it

Rules

  • Vigor equal to Tier, with an overflow of the same size behind it: 1, then 1 more. Neither half regenerates.
  • A hit deals a flat 1, no roll. A crit (natural 20 only) rolls d4 and never lands below 1.
  • Crits on a natural 20 only.
  • Minor: no stat modifiers or dice in play; its scores describe the creature, they do not roll.
  • At 0 Vigor it breaks and flees, out of the fight but alive; Fanatics fight on into the overflow instead.
  • Total damage reaching 2 kills it outright, and a single blow of 2 or more kills it on the spot.
  • Vigor damage is simply damage against a Minor: its whole pool is Vigor.
  • Group morale: when its group loses half its number, fled or dead, the rest check morale.
  • NPCs never take wounds.