Grippli
Fey · no Crown (Mundane)
T1d4Minor
Tree-frog fey, grippli leap vines, poison darts from lily pads.
Tier 1 · Role Minor · Pool Vigor 1 (+1 overflow) · AC 10 · ATK +1 · Save DC 11 · Dmg 1 (flat)
| Stat | Score | Mod | Die |
|---|---|---|---|
| Body | 8 | - | - |
| Mind | 12 | - | - |
| Sense | 12 | - | - |
| Heart | 12 | - | - |
| Cunning | 14 | - | - |
| Fate | 12 | - | - |
A Minor has no attribute mechanics: the scores describe the creature, they do not roll.
Passives
Treeborn Agility
Climb speed equal to walking speed; clings to walls and ceilings. Long jump 20 ft, high jump 10 ft, no running start needed.
Swamp Camouflage
Advantage on Cunning checks to hide in swampy terrain.
Maneuvers
Poison Dart
Ranged attack, 40 ft (piercing). On hit, the target makes a Body save (DC 11) or is poisoned for 1 round.
Net Toss
Ranged attack 15 ft. On hit, target is restrained. Target can make a Body check as an action to escape.
Tactics
GM tactics
Hides in swamp canopy, firing poison darts from above. Nets anyone who climbs toward them. Leaps between trees to stay out of reach. Retreats deeper into the swamp if pressured.
Running it
Rules
- Vigor equal to Tier, with an overflow of the same size behind it: 1, then 1 more. Neither half regenerates.
- A hit deals a flat 1, no roll. A crit (natural 20 only) rolls d4 and never lands below 1.
- Crits on a natural 20 only.
- Minor: no stat modifiers or dice in play; its scores describe the creature, they do not roll.
- At 0 Vigor it breaks and flees, out of the fight but alive; Fanatics fight on into the overflow instead.
- Total damage reaching 2 kills it outright, and a single blow of 2 or more kills it on the spot.
- Vigor damage is simply damage against a Minor: its whole pool is Vigor.
- Group morale: when its group loses half its number, fled or dead, the rest check morale.
- NPCs never take wounds.