Tendriculos
Plant · Crown of Mammon
T3d8Minor
Carnivorous plant behemoths, tendriculos swallow whole, tendrils grasping.
Tier 3 · Role Minor · Pool Vigor 3 (+3 overflow) · AC 11 · ATK +5 · Save DC 15 · Dmg 3 (flat)
| Stat | Score | Mod | Die |
|---|---|---|---|
| Body | 22 | - | - |
| Mind | 4 | - | - |
| Sense | 14 | - | - |
| Heart | 10 | - | - |
| Cunning | 6 | - | - |
| Fate | 12 | - | - |
A Minor has no attribute mechanics: the scores describe the creature, they do not roll.
Passives
False Appearance
While motionless, indistinguishable from a mound of vegetation.
Regeneration
Regains 1 Vigor at the start of its turn unless it took fire or acid damage since its last turn. Vulnerable to fire damage.
Maneuvers
Grasping Tendril
When its attack hits, the tendril also grabs the target and drags it 10 ft toward the maw.
Swallow
A grabbed creature makes a Body save (DC 15) or is swallowed. A swallowed creature makes a Body save (DC 15) at the start of each of its turns or takes 3 damage from digestive sap, and any damage it deals from inside forces the tendriculos to vomit it out.
Tactics
GM tactics
Waits in ambush. Grapples multiple victims with tendrils, then swallows. Regenerates unless burned. Mindless hunger for meat.
Running it
Rules
- Vigor equal to Tier, with an overflow of the same size behind it: 3, then 3 more. Neither half regenerates.
- A hit deals a flat 3, no roll. A crit (natural 20 only) rolls d8 and never lands below 3.
- Crits on a natural 20 only.
- Minor: no stat modifiers or dice in play; its scores describe the creature, they do not roll.
- At 0 Vigor it breaks and flees, out of the fight but alive; Fanatics fight on into the overflow instead.
- Total damage reaching 6 kills it outright, and a single blow of 6 or more kills it on the spot.
- Vigor damage is simply damage against a Minor: its whole pool is Vigor.
- Two attacks in a normal turn: Tier 3+ Minors get a second.
- Group morale: when its group loses half its number, fled or dead, the rest check morale.
- NPCs never take wounds.